eat food / take potions until you are healed or have run out

Submitted by Dave Watts on 27 February 2011 at 01:20

On 9 March 2011 at 12:19 Kevin Glass commented:

Think this makes it feel a bit auto-play. Not too keen.


On 9 March 2011 at 16:05 Kevin Glass closed this issue.

On 12 May 2011 at 14:08 patseb commented:

What about clik on charge = wait turns until fully charged?

Ofc. When there is no enemy on screen. Charging will stop when some monster appears.


On 12 May 2011 at 14:51 Dave Watts commented:

Given recent changes to make using a potion take a turn, I don’t think the initial suggestion is valid any more, due to the risk of being attacked

And given the changes made for large screen devices, it might not be easy to determine a point at which to stop healing / charging

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