If you open a bag while your inventory is full, change to a menu and close the menu (by clicking on it again), clicking the take all button does not close the bag. I believe this is due to the lack of support for multiple levels of history on menu tabs.

Submitted on 18 May 2011 at 08:09

On 18 May 2011 at 10:13 Kevin Glass commented:

Take all doesn’t close the bag if you don’t have enough room in your inventory to put the items. Is that what you’re seeing?


On 18 May 2011 at 11:00 Phoenyx commented:

Currently, if you “take all” when you have a full inventory, it will simply return to the character movement screen.


On 19 May 2011 at 11:31 Kevin Glass closed this issue.

On 19 May 2011 at 11:31 Kevin Glass commented:

It should close and leave stuff in the bag. Thats expected at the moment.

I’ll be adding dialogs for cases like this asap.

Thanks for letting me know.

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