Great game! I love it! However, since you updated to let ghosts move through walls, I’ve run into a little problem. The spectre in the second dungeon is the one causing me troubles; I moved into his room and he took a shot at me. That was just like always, but i moved back to make him chase me (so i had a chance to prep) and he moved into the wall; not the one between me and him, but the one leading into emptiness. I’ve sat skipping turns for a while now but he hasn’t decided to move back into any rooms (i’ve explored the whole floor). I’m including below a little diagram of the room to show sorta what happened to make it easier to understand. (since I know I’ve got a tendency to ramble ^-^)
Up and down the " and the space are two walls left and right " is one. _ is the open door (sort of)
S is a square in which the spectre started in. > is the direction the specter left
" " " " """“_<====In” " """"""""" “SS>” “SS>” """""

Submitted on 17 August 2011 at 06:43

On 17 August 2011 at 09:44 Kevin Glass commented:

So he didn’t come out at all? Hmm, can’t see why that’d happen, as long as he can find a path to you.

There wasn’t anything else around?


On 17 August 2011 at 15:37 Marioman commented:

Yeah, he never came out. (sorry looks like my diagram didn’t work) Does the fact that I didn’t hit him at all mean that I didn’t aggro him and he wouldn’t chase me? (just speculating here).


On 17 August 2011 at 16:18 Kevin Glass commented:

Na, I think it’s more likely he was trying to find a path through empty space. I’ve changed that now, hopefully fixed next update.


On 17 August 2011 at 18:02 Marioman commented:

Hey thanks! You’re quick, I am definitely spending two bucks to upgrade on Android! You (and Legends of Yore) rock!

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